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Bug #802: CollisionResult.GetCollisionNormal() broken
Product:
TV3D SDK 6.5
Language:
C#
Current State:
New
Resolution:
Unconfirmed
Created On:
November 16th, 2007
Last Modified:
November 16th, 2007
Reported By:
Pavel
I'm doing Scene.MousePick with Collision Result.
When ever I do CollisionResult.GetCollisionNormal() and the collided object is a landscape, it always return 1.
But when the collided is a mesh, it works great.

So i changed the code to Col.GetCollisionLandscape().GetNormal(jump_toPos.x, jump_toPos.z).y

and with that it works great.

So Col.GetCollisionNormal() for landscape just hasn't been implemented for landscape?

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