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Bug #790: Rain system
Product:
TV3D SDK 6.5
Language:
Visual Basic.NET
Current State:
New
Resolution:
Unconfirmed
Created On:
October 17th, 2007
Last Modified:
October 17th, 2007
Reported By:
TecnoBacon
When I go from my editor to another app in windowed mode or try and change the particle size i get the following crash, I have tested this numerous times and it is the particle system, I have twin 6800s in SLI mode with 4 gig of video memory total:

10-17-2007 12:41:36 | TEXTURE MANAGER : Couldn't recreate the render texture after it has been reset. DirectX error : -2005530516
10-17-2007 12:41:36 | TEXTURE MANAGER : Couldn't recreate the render texture after it has been reset. DirectX error : -2005530516
10-17-2007 12:41:36 | SHADER MANAGER : Couldn't compile internal vertex shader '224'. Error -2005530516
10-17-2007 12:41:36 | SHADER MANAGER : Couldn't compile internal pixel shader '286'. Error -2005530516
10-17-2007 12:41:36 | SHADER MANAGER : Couldn't compile internal vertex shader '393'. Error -2005530516
10-17-2007 12:41:36 | VIEWPORT MANAGER ERROR : Viewport_OnReset : Couldn't create rendering surfaces, unknown DirectX error. Maybe Out of video memory. dx error : -2005530516
10-17-2007 12:41:36 | VIEWPORT MANAGER ERROR : Viewport_OnReset : Couldn't create rendering surfaces, unknown DirectX error. Maybe Out of video memory. dx error : -2005530516
10-17-2007 12:41:36 | VIEWPORT MANAGER ERROR : Viewport_OnReset : Couldn't create rendering surfaces, unknown DirectX error. Maybe Out of video memory. dx error : -2005530516
10-17-2007 12:41:36 | IMMEDIATE 2D MANAGER : InitializeVB : CreateVertexBuffer failed. Error -2005530516

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