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Bug #767: Weird Speculars AGAIN
Product:
TV3D SDK 6.5
Language:
Visual Basic 6
Current State:
Waiting on User
Resolution:
Unconfirmed
Created On:
September 7th, 2007
Last Modified:
September 8th, 2007
Reported By:
felvira
Since the August (?) release of the SDK, plain objects like cubes show weird speculars on their surfaces. Speculars look somewhat "bumpy", instead of flat as you would expect.

Comments:

Posted by SylvainTV on September 8th, 2007 at 7:20 PM
Could you add some screenshots ?
Also try to call ComputeNormals/ComputeNormalsEx to see if it changes something
Posted by felvira on September 10th, 2007 at 11:45 AM
I have sent some screenshots to the forum. Thanks for your response.