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Bug #759: Specularity on ActorModes
Product:
TV3D SDK 6.5
Language:
Not Specified
Current State:
Closed
Resolution:
Fixed
Created On:
September 3rd, 2007
Last Modified:
September 6th, 2007
Reported By:
beyonder
We need specularity on Actors FAST and SHADER modes please... this is so basic to our work flow. Do you think you could implement this soon? Thanks so much!

Comments:

Posted by SylvainTV on September 4th, 2007 at 11:47 PM
It's planned indeed.
However I'm not sure if it will be possible in VS1.1
So I think that these shaders with specular will be only VS2.0 or more
Posted by beyonder on September 5th, 2007 at 9:01 PM
Oh that's fine... totally looking forward to it! :-)