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Bug #698: Custom (variables and semantics)
Product:
TV3D SDK 6.5
Language:
Not Specified
Current State:
New
Resolution:
Unconfirmed
Created On:
May 8th, 2007
Last Modified:
May 8th, 2007
Reported By:
GD
Since there is a way to add custom semantics to shaders, there would the great to have functions (in classes with shaders) that would connect our variables with custom sematics.
A lot of us are using TV's culling so there is no way to call SetEffectParam* just before specific mesh/actor/... is rendering.
Thanks

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