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Bug #678: Reverse DrawFilledBox weirdness
Product:
TV3D SDK 6.5
Language:
C#
Current State:
New
Resolution:
Unconfirmed
Created On:
March 21st, 2007
Last Modified:
March 21st, 2007
Reported By:
Arimuth
no idea as to what could be causing but...

If you draw a filled rect in reverse
x1,y----x,y
|...........|
x1,y1---x,y1
i.e drawfilledbox(10,0,0,10)

resulting rect is draw 9,0 to 1,10

correcting code is (x+1,0,x1-1,y1)


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