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Bug #672: Actor duplicates bounding box
Product:
TV3D SDK 6.5
Language:
C++
Current State:
New
Resolution:
Unconfirmed
Created On:
February 18th, 2007
Last Modified:
February 18th, 2007
Reported By:
GD
I loaded one actor, made few duplicates of it (Actor-Duplicate()), and disabled the original one (Actor-Enable(false)).

When used ShowBoundingBox on any of duplicates, the original one (that is DISABLED) rendered bounding box like it had bounding box enabled...

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