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Bug #659: ParticleSystem's name
Product:
TV3D SDK 6.5
Language:
C++
Current State:
Closed
Resolution:
Fixed
Created On:
January 29th, 2007
Last Modified:
February 9th, 2007
Reported By:
GD
When creating PS we can state its name, but cannot change it afterwards. In CTVParticleSystem something like:

void SetName(const char* sName);
char* GetName();

And in Globals there is function missing:
CTVParticleSystem* GetPS(const char* sName);

Comments:

Posted by SylvainTV on February 9th, 2007 at 11:25 PM
Added