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Bug #611: DeleteTexture does not delete the texture
Product:
TV3D SDK 6.5
Language:
C++
Current State:
New
Resolution:
Unconfirmed
Created On:
June 23rd, 2006
Last Modified:
June 23rd, 2006
Reported By:
QPSbv
Hi all, I have an "x" file containing a huge scene, 5200 materials and 360 textures. I know this is absolutely ridiculous but it's a costumer supplied file. So when I load the file I can see the Triangles, Textures and Materials are loaded. But when I delete the mesh, only the triangles are deleted. The materials and textures remain in the system memory. So I tried deleting them both using "DeleteTexture" and "DeleteMaterial", but that does not work. Even DeleteAllTextures des not work.
Best Regards, Peter

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