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Bug #584: Shadow weirdness
Product:
TV3D SDK 6.5
Language:
Not Specified
Current State:
Closed
Resolution:
Fixed
Created On:
April 5th, 2006
Last Modified:
April 24th, 2006
Reported By:
TroM
Im using animated trees (actors), the shadow render properly, but as soon as Im adding some scene.mousepick and that the pick occur on the tree boundingbox (I think) the shadow stop rendering.

Screenshot (mouse away from tree):
(Link)

Mouse close to tree:
(Link)

and its really that mousepick line of code, if this line is removed, the cursor can get close to the tree without loosing the shadow:

Pick = Scene.MousePick(pnt.x, pnt.y, 0, TV3D65.CONST_TV_TESTTYPE.TV_TESTTYPE_ACCURATETESTING)

Comments:

Posted by SylvainTV on April 21st, 2006 at 11:19 PM
Well I tried here with an actor, shadow and mousepicking.
I can't reproduce... Must be a specific problem.

If you still have this bug, please post a small working example with the problem.
Posted by TroM on April 23rd, 2006 at 4:48 PM
Sent you the project
Posted by SylvainTV on April 24th, 2006 at 7:01 PM
Fixed :) Thanks
Was some problem between the collision and the shadow !