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Bug #542: accurated test with prb in advanced colision
Product:
TV3D SDK 6.5
Language:
C#
Current State:
New
Resolution:
Unconfirmed
Created On:
January 6th, 2006
Last Modified:
January 6th, 2006
Reported By:
portapez
the signature of the advancedcolision has problems with c#, since it doesnt return an array of the collided objects, i can only get the first, and if i ask it to get more than 1 collision, it crashes.
even more , if i use the accurated test type, it crashs for no reason at all, even if i try to get just one colision...

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