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Bug #541: Ia.RemoveNode
Product:
TV3D SDK 6.5
Language:
C#
Current State:
Closed
Resolution:
Fixed
Created On:
January 6th, 2006
Last Modified:
January 14th, 2006
Reported By:
portapez
When i use the ai.removenode method , it seems to wrok, however , the getnodecount still returning the same value that it has before removing the node, AND , when i walk through the ai nodes, the ai still have the removed node inside it...

Comments:

Posted by SylvainTV on January 14th, 2006 at 4:23 PM
OK, now it is fixed. It was just disabling the node before...

Now it's really moving all other nodes and removing the one you specify.

However you MUST recompute the graph then, since all was moved.