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Bug #532: 12-22 update - vehicle physics problem
Product:
TV3D SDK 6.5
Language:
C#
Current State:
Closed
Resolution:
Fixed
Created On:
December 23rd, 2005
Last Modified:
September 28th, 2007
Reported By:
brimstone
I cannot seem to get the vehicle to ride on its wheels. It always sinks to the ground and blows the wheels off. Also I've gotten the following error:

The runtime has encountered a fatal error. The address of the error was at 0x79f2d85f, on thread 0x4bc. The error code is 0xc0000005. This error may be a bug in the CLR or in the unsafe or non-verifiable portions of user code. Common sources of this bug include user marshaling errors for COM-interop or PInvoke, which may corrupt the stack.

Comments:

Posted by SylvainTV on December 31st, 2005 at 2:28 PM
Please post the code , i can't reproduce the problem here... Maybe an odd situation ;)
Posted by chrizb2 on January 22nd, 2006 at 2:22 PM
I have uploaded the original code here:
(Link)
This was done on the previous release of the beta. I think the problem lies in how the wheels are attached to the vehicle. the problem goes away when not using addwheelex, but use addwheel. but you loose the ease of programming it. maybe damper settings are different too?

btw... tob2 is going well... myth is pushing the envelope... screenshots here:
(Link)