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Bug #517: Transparent textures in front of each Other
Product:
TV3D SDK 6.2
Language:
Visual Basic 6
Current State:
New
Resolution:
Unconfirmed
Created On:
November 21st, 2005
Last Modified:
November 21st, 2005
Reported By:
konsey
When Transparent textures of 3d Objects come in front of each other, the rendered screen shows bad looking lines on texture. If required I can supply a screenshot. regards

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