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Bug #515: 3DS Model
Product:
TV3D SDK 6.2
Language:
Not Specified
Current State:
Waiting on User
Resolution:
Confirmed
Created On:
November 19th, 2005
Last Modified:
November 20th, 2005
Reported By:
konsey
Hello

I am a registered customer using 6.2. I am preparing my project's 3D world by a modelist. I have given him all the limitations like 64.000 Polygons er model and he is doing the work professionally. The latest beta model consists of 35000 polygons. But right after the first beta, when he adds only a small plane or make any changes the exported 3ds model can not be opened by TV. Even the changes are under 64 polygons.

I have posted this in forums and searched for the forums but no luck. The software is currently broken and we can not progress.

Best Regards
Tamer

Comments:

Posted by SylvainTV on November 20th, 2005 at 1:53 AM
It's actually possible that the limit is 32k ... so try to divide this mesh into 2 meshs 32k. Let me know what happens then.
Posted by konsey on November 20th, 2005 at 11:42 AM
it works when splitted in 2 files. But even only a quality building model is around 22000 and this model file is a city consist of roads trees buildings and etc. So if the limit is 32.000 then this is too low. It is mentioned that it supports 64.000 and I worked around 44.000 before. There is something wrong in this I think.