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Bug #512: Camera.GetRotation crashes
Product:
TV3D SDK 6.5
Language:
Other
Current State:
New
Resolution:
Unconfirmed
Created On:
November 14th, 2005
Last Modified:
November 14th, 2005
Reported By:
Waterman
Language: APL over .NET

So for, i've been submitting any issues to you Sylv directly in the chat, with great results and many fixes and enhancements :-). However i recognize it's now time for me too to start using the bugtracker.

Camera.GetRotation (and probably other GetRotation's too) crashes at certain angles. I know we have been discussing this several times in the chat, and i know the reason for it.

However, something must be done. If the call may crash, it's useless. Would *you* rely on it? No.

At gimbal lock situations, GetRotation must return something. Make a guess, or return 0,0,0. If a guess, the assumption could be that Y is up, or something.

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