Search Home Members Contacts
About Us
Products
Downloads
Community
Support
Bug #497: Meshes withAlpha Blending Do Not display Bounding
Product:
TV3D SDK 6.5
Language:
C#
Current State:
Closed
Resolution:
Fixed
Created On:
October 26th, 2005
Last Modified:
October 28th, 2005
Reported By:
Jon_b
Meshes set with:

Code:

Mesh.SetBlendingMode(MTV3D65.CONST_TV_BLENDINGMODE.TV_BLEND_ALPHA,1);
Mesh.SetAlphaTest(true);


do not display bounding boxes.
By simply setting them to:

Code:
Mesh.SetBlendingMode(MTV3D65.CONST_TV_BLENDINGMODE.TV_BLEND_NO,1);
Mesh.SetAlphaTest(false);


the bounding box displays correctly.

Comments:

Posted by SylvainTV on October 28th, 2005 at 6:29 PM
OK Weird, but well i've disabled alphablending for bounding boxes now :)
This way no more problem.

However check if you weren't passing some value with alpha = 0 for boundingbox color... (like RGB instead of RGBA calls etc.)
Posted by Jon_b on October 29th, 2005 at 1:10 PM
Checked and tried a few different values to no avail, thanks for the fix!
Posted by Jon_b on October 30th, 2005 at 8:20 PM
Update: latest update works like a dream.