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Bug #480: DeleteAllTextures does not delete a single texture
Product:
TV3D SDK 6.5
Language:
C++
Current State:
Closed
Resolution:
Fixed
Created On:
September 24th, 2005
Last Modified:
September 26th, 2005
Reported By:
Loolarge
TextureFactory-DeleteAllTextures();
int count = TextureFactory-GetTextureCount();

The same number is returned, no matter if before or after DeleteAllTextures().

Comments:

Posted by SylvainTV on September 26th, 2005 at 6:35 PM
Yes GetTextureCount is the size of the collection

GetActiveCount is the actual "non empty" textures :)

So it's not a bug i think :)