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Bug #453: CreateLightMaterial Ambient level
Product:
TV3D SDK 6.5
Language:
Visual Basic 6
Current State:
Closed
Resolution:
Fixed
Created On:
July 14th, 2005
Last Modified:
July 23rd, 2005
Reported By:
Vuli
Function CreateLightMaterial(red As Single, green As Single, blue As Single, alpha As Single, fAmbientLevel As Single = 0, fSpecularLevel As Single = 0, Name As String) As Long

Default fAmbientLevel seams to be larger than zero.

Comments:

Posted by SylvainTV on July 23rd, 2005 at 4:38 PM
hehe, that's a VB6 bug !

Actually the default value is 0.3, but it looks like VB6 displays only 0 instead of 0.3 in the intellisense and object browser... :) but it really uses 0.3 when the program runs.

Sorry i can't do anything for that :p you just know the reason now :)