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Bug #424: Landscape culling issue when scaled.
Product:
TV3D SDK 6.5
Language:
Delphi
Current State:
Closed
Resolution:
Fixed
Created On:
June 13th, 2005
Last Modified:
June 20th, 2005
Reported By:
I've noticed a problem with scaled landscapes, the chunk culling becomes painfully apparent when the landscape is scaled in certain ways. For example, this is a screenshot of a 10x10 landscape scaled 1, 1, 4.

Img(Link)

If both the X and Z values on the scale are identical the problem goes away. I realise that is nit-picking, but I thought it worthy of a mention.

Comments:

Posted by Hypnotron on June 13th, 2005 at 11:41 PM
(Link)

working link :)
Posted by SylvainTV on June 20th, 2005 at 9:48 PM
Was a stupid typo as usual ;)

I will think to a better culling way though. This one is weird when you scale :)