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Bug #408: TVMesh.ComputeNormals() broken
Product:
TV3D SDK 6.5
Language:
Not Specified
Current State:
New
Resolution:
Unconfirmed
Created On:
June 2nd, 2005
Last Modified:
June 2nd, 2005
Reported By:
Hypnotron
Both TVMesh.ComputeNormals() and TVMesh.ComputeNormalsEx() fail to compute proper normals as evidenced by the incorrect shading of meshes in scenes.

Please view the following screenshot and associated descriptions.

(Link)

Comments:

Posted by Hypnotron on June 3rd, 2005 at 12:16 AM
should have specified language is VB.NET
Posted by Hypnotron on June 3rd, 2005 at 12:19 AM
Also, i construct all my meshes with AddVertex()
Posted by Hypnotron on June 7th, 2005 at 4:51 AM
Sylvain, dont know how long the following link will last so let me know and i can email it or zip it and post somewhere. But here is demo vb6 file that shows the problem. Just cut and paste into the code of a form.
(Link)