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Bug #335: Actor Light Material Problem
Product:
TV3D SDK 6.5
Language:
Delphi
Current State:
New
Resolution:
Unconfirmed
Created On:
January 26th, 2005
Last Modified:
January 26th, 2005
Reported By:
bruffner
The Following image uses a directional light and a light material. The two outside spheres are TVMesh and the center sphere is a TVActor.

The lighting modes are the same for all three as is the material.

(Link)

Comments:

Posted by Loolarge on August 9th, 2005 at 12:17 PM
I noticed that too, that happens to me when the actor is in cpu mode. I wanted to use cpu mode because otherwise you cannot use more than one directional light on an actor (right?).
Posted by Loolarge on August 9th, 2005 at 12:24 PM
oh, that report is pretty old
Posted by bruffner on August 13th, 2005 at 5:45 AM
additionally this bug seems to have even more problems with shadows as well:

(Link)